This article describes how to create a simple arcade game in Silverlight. The article describes how to implement a game loop, render images and shapes, handling keyboard events, and doing simple collision detection
In the previous article "Your first animations using xaml and silverlight - Color animation: Part I", we've exposed a technique of how to deal with color animation. In this article, I will do same thing but with a different animation. I mean the DoubleAnimation class this time.